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Indpendent Game Conference

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Frank Savage

XNA Architect
Microsoft


Frank Savage has been in the game development industry since 1991 when he worked on Strike Commander at Origin Systems. After leading the development of Wing Commander 3, Frank moved to FASA Interactive and completed MechCommander before Microsoft acquired the company in 1999. After finishing MechCommander 2 at Microsoft, he joined the Xbox Game Technology Group in 2001.

Frank joined the XNA team in 2004 and worked as Development Manager for the first two releases of XNA Game Studio.  He is now an architect on the XNA Game Studio project and is helping to figure out where Game Studio is going next.